In this Lesson we learn about using Python Dictionaries and Arrays to make the Classic Three in a Row "Tic Tac Toe" (also called "Naughts and Crosses" or X's and Os) Game.
The specific Learning Objectives for the Lesson are as follows:
Following industry best practices, we will use the "Agile" step by step progressive development methodology to build our Python Application.
We strongly suggest getting these Downloads as well as watching the Lesson Video.
The downloads also contain Challenge Tasks to check and reinforce Student Learning.
If you are a Teacher or Instructor then click the DOWNLOADS link below and get the lesson materials for your students.
The Downloads are critically important if your school or institution blocks or discourages YouTube Videos.
The Lesson can be fully completed using the Download Guides without watching the Video.
Give the Overview and Step by Step Guide PDFs to your students and we think you will find that some of them will "get it" very quickly.
As a BONUS for this lesson, Full Program Listings of all 8 Versions used to incrementally build the Game are also included in the Downloads, so that Teachers can help students compare their code line by line if they get into difficulties during a large greater than 400 lines of code build, such as the Tic Tac Toe Game.
The other students will greatly benefit from watching the video for this lesson which goes through everything in full detail slowly with step by step with repetition of examples.
Or simply use the Downloads to do your own in class Presentation and Lesson on Making a Tic Tac Toe Naughts and Crosses Game in Python.
Because we are a slow talker, make sure students use the YouTube Player Bar Tools Cog to set the speed to 1.5x or even 1.75x
Note that the example Lesson Images shown on this web page are basic Printscreens, whereas the actual original Images are of perfect clarity and quality in both the downloadable PDF Guide and Word Document for this lesson.
LESSON OVERVIEW
This lesson consists of a Video Presentation and Written Instructions where we cover the following:
- Introduction and Preview of Finished Program
- Review of Tic Tac Toe Games from the Internet
- Other Course Lessons for Background Knowledge
- Learning Objectives for Lesson
- Agile Methodology Build and Test Steps
- Step 1 - Making the Playing Grid
- Step 2 - Give Game Instructions
- Step 3 - Loop to Get Valid INPUT from Player
- Step 3 - Explanation of How Functions Work
- Step 4 - Place Player's Symbol onto the Grid
- Step 5 - Make Alternating Turns to Fill Grid
- Step 6 - Check for Winner Processing
- Challenge Task 1 - Finish Win Checking
- Challenge Task 2 - Random First Turn
- Challenge Task 3 - Play Again
- Super Challenge Task - AI Versus Computer
- Video Wrap Up and Outro
Watch the following YouTube Video Tutorial about Python Tic Tac Toe Game.
USE THE YOU TUBE PLAYER TOOLS COG TO WATCH THE VIDEO AT 1.5X OR EVEN 1.75X SPEED.
We highly recommend you use the RESOURCE MATERIALS available below
to follow along step by step with the Tutorial Video.
The YouTube Video is free to watch as many times as you want, and the Lesson Build Guide including all required Images and full program code listing(s) are available at a small cost which can be paid for and downloaded using PayPal.
Before purchasing and downloading the following resources, check first with your Teacher or Instructor, as they may already have copies of these documents to give to you.
Our Programming Learning Modules are designed for complete beginners, and they have been extensively trialled with High School students learning Programming for the first time. They have a proven track record of being able to get everyone up and running with Python - the world's most popular Beginner Programmer's language.
We highly recommend using the Step by Step Summary Guide as well as the other support materials to maximise learning outcomes.
Our students have found the Summary Guide to be far more useful than re-watching the Video, when it comes time for them to apply their newly acquired skills to Application Build tasks.
Prices for the Resource Package including the Guide, Images, Form Design, and full Program Code Listings are:
A Single Computer Licence for Personal Use is $AUD 2.47 (Approx $US 1.87).
A Site Licence for Business or Education Training for up to 30 people is $AUD 3.83 (Approx $US 2.93).
Licence Documentation will be included in your Downloads.
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